![]() ![]() After 5 uses it was reading 5 assigned, even though i had used the ALL option to unassign. Ive used this burrow 5 times when dangerous enemies on the map and locked down.Įvery time i used this burrow i would have 1 person still assigned to the burrow after unassigning. I had ONE burrow set up which took up most of my underground structure and nothing on the surface or the next lowest level. ![]() thanks for the help tho cos i learned a bit from this! ) Originally posted by Thorene:Most likely is as kheftel said, which is that you have the workshop set to take goods from a specific stockpile.īut its none of the suggestions. If he can still get there no problem, then I'd deconstruct and rebuild the metalsmith's forge. Can he get there? Does he have to go through water or climb a wall or open a locked door to do it? I would create a squad with a guy at your metalsmith's forge, and give him a station order at your charcoal output stockpile. As long as you just make enough bins so you have some in excess of your needs, and you let your stockpiles use bins, it will sort itself out.īut if you were to have a charcoal input stockpile with bins available and a charcoal output with charcoal available, and your charcoal input stockpile doesn't take from the charcoal output stockpile when correctly set to do that, then there's probably a pathing issue. If you're doing this weird stuff to try to get things out of bins and on to the floor, you're going to be fighting against dwarves that are trying to stack things up and constantly reserving the materials as you are forbidding and unforbidding them or turning on and off options in the stockpiles, so just don't do that. unless there's another bin with charcoal in it somewhere else that it's allowed to be. Because it won't take them from a bin in a valid charcoal stockpile.īut if you disabled the charcoal option in the charcoal output, they will take them from the bins in charcoal output and put them on the ground at charcoal input. Dwarves will generally never take from a valid bin to lay an object on the ground, so if you had Charcoal Output which accepted bins, and dwarfs start putting charcoal bars into the bin, and you had Charcoal Input which took from Charcoal Output, but charcoal Input didn't accept bins, the dwarfs will not move the bars from charcoal output to charcoal input unless you've run out of bins. Those are generally the case when the bin is scheduled to be moved, or if the items should not be in the bin because you've changed the stockpile settings. There's a few situations where they won't, so don't end up in those situations. I don't worry about bins too much, dwarfs will take from bins. Then the only thing to worry about is whether charcoal gets moved from the charcoal output to charcoal input. If I do set an input requirement, for example, to enforce a certain kind of metal will be used, then I would also set the input to the charcoal input stockpile. Then on the metalsmith's forge, I don't set any requirements on where to take from, so it will take from the closest source, from the charcoal input if it's there, otherwise wherever it can find the nearest charcoal. Then have the Charcoal Input take from the Charcoal Output stockpile. Then have a Charcoal Input stockpile next to your metalsmith's shop. Stockpiles help with path finding.įor me, a good construction is to have your wood burner output to a Charcoal Output stockpile. I'd also recommend getting the fuel into a stockpile. What it sounds most like to me is that you've somehow blocked obvious paths to the fuel. The 100 charcoal lying on the surface should still get used, again unless it's forbidden or if they can't path to it for some reason. Like maybe you somehow cut off access from the bottom floor from the surface, a locked door somewhere or a ramp that got removed that you haven't noticed yet. The next possibility would be that the dwarfs can't find a path to the fuel. ![]() Most likely is as kheftel said, which is that you have the workshop set to take goods from a specific stockpile. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |